I had high expectations for Disturbia, as I had heard good things about it from past years. They did not disappoint.
To start with, the entrance ghoul announced how many in each party (to another ghoul down the path), and when it was my turn, he saw me standing there alone. After briefly questioning my sanity, he loudly bellowed out “ONE…..ONE SOUL”, which made the hair on the back of my neck stand up. A sign of good things to come.
Without giving away too much, Disturbia features an introduction that’s unlike anything I’ve seen/experienced before. Let’s just say the intro to the haunt has an amusement ride element to it, and I’ll leave it at that. Just like their website states, “you get sucked into the haunt, whether you’re ready or not.” Very cool.
The opener was indeed awesome, but it wasn’t my favorite part of the haunt. That came later, and it involved a collapsing room. Again, I don’t want to ruin the surprise for anyone (you have to experience it firsthand), but the novelty of this scene caught me off guard, providing one of the best haunt moments in recent memory.
While that scene stood out in my mind as being incredible, there were several other areas I enjoyed as well. A highly-detailed swamp scene—with animatronic snakes, mulch-covered floors, werewolf, and a generally-damp atmosphere—was one of the better zones. There was a room featuring a morbidly obese ‘gluttony’ sinner, reminiscent of a scene from the movie ‘Se7en’. The ever-prevalent claustrophobia corridors made an appearance, as well. Another good portion involved a dark, narrow hallway with a slanted ceiling and bars on one end, which gave an actor chances to taunt you from above.
The Disturbia crew did a great job overall, but the haunt wasn’t without its criticisms. Their hillbilly scene appeared weak, with one passive actor inside and not much else. At one point, a large (at least 10ft tall) moving skeleton loomed over a room, but its motion was too slow and herky-jerky to provide much of a scare. Several scares were mis-timed, especially those involving the pop-out picture frames that always seemed to trigger after I’d already moved on. My biggest gripe, however, would have to be the ending, which consisted of exiting the (very dark) haunt into the (very well-lit) parking garage…with a clown casually revving a chainsaw on the other side of a metal railing, growling at us to “keep moving”. At first, I thought this was just a transition to another part, but sadly, you climb a set of stairs and are back in the garage lobby.
Disturbia: Screams in the Park isn’t the most terrifying haunt I’ve attended, but it certainly had some of THE coolest features around. For those reasons alone, I would highly recommend it to anyone seeking a few thrills with their chills. $25 admission is a lot, but being in there for nearly 20 minutes gave me enough haunt for my money. Very nicely done, guys!
To find out more about this