At the pavilion where you will buy your tickets to the attractions there are concessions, a practice shooting range if you plan to go on the Zombie Adventure and other fun stuff. Just outside of the pavilion was a band that was playing, fire and a few spooks. Spider Hill is about the only haunt that has actual restroom facilities.
First up for us was Massacre Mansion. I knew right from the start this was not going to go well. The group in front of us had 3 young children who did not want to go through the haunt. Thus, they had a Three Sisters Park Security Guard going through with them to warn the actors inside to not scare the group. While I commend this (a smart thing to do for first timers), I knew it also meant we would catch up with them. And we did. Literally within 45 seconds. Which is strange because before you even start to go through the haunt, you have to listen to a jiggly bellied zombie cartoon guy for about 2 minutes. I would tell you what he said, but no one in my group really understood much of what he was saying.
Despite my best attempts to avoid the Security Guard group it just could not be avoided. Which resulted in no scares from the live actors. Iím not sure how much it would have mattered because I really only counted maybe 8 live actors in the whole thing. Everything else is props. They do have that Funhouse Barrel thing at the end (you walk through on a bridge while the tube around you spins so it feels like you will fall).
Secondly was the Trail of Terror. One zombie girl did a good job of keeping the wait from being overly boring. There are two girls at the beginning who walk with you to the start of the actual trail. They did follow us for a while which is always good at elevating the creepy level.
Good use of the ground creepers (they usually look like mounds of leaves) and other actors who jumped out of hiding places. Some scenes were more elaborate than others. The KOA campsite scene was well done, if confusing, in that I wasnít sure why there would be little girls blithely hanging out by a campfire if there is a snarling beast ravaging their campsite.
There was one tent that had a green, beam light that prevented me from being able to see anything. The guy who jumped out got the only bona fide scare out of me. Seriously have no idea where he came from.
A prop I enjoyed was a HUGE hand-like thing that reached out and was really cool. Only problem, you could see the hydraulic it was on. I suspect they placed it where they did because of electricity needs, but this thing would have been a lot more effective someplace darker and isolated.
Lastly, was the Zombie Adventure. This was my first zombie paintball experience. It wasnít what I imagined. While there were 4-5 real targets, everything else was paint splattered props. In my head, I thought we would go past fields of numerous live zombies wandering around in the dark. Young boys get a kick out of this though as evidenced by the holdup of the hayrack while Little Johnny expelled the $20 worth of extra paintball pellets Grandma and Grandpa lovingly bestowed on him. Only cool thing I saw was someone on my hayrack had rock solid aim and got one zombie right in the eye.
Spider Hill has potential. The core requirements are there including ample grounds, easy access yet far from the nearest town, woods, etc. However, too many teenagers and children were left to provide the scares and they just canít deliver like adults.
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