The beginning of the house starts out in a cemetery, with several twists and turns. The fountain is still there, as well as the tomb areas with several good areas to pop out from, including coffins, crypts and places in the wall that are unexpected.
The next part is set up as a house, and it has your typical rooms, living room, kitchen, bathroom, etc. The details in these rooms are really good, they took the time to really make the rooms look ghoulish, messy and scary. They also have picked some really inventive ways to have the monsters pop out that were unexpected and startling. Also, which I enjoyed they have a room that is set up almost on a forty five degree angle, which makes it difficult to climb up the stairs, walk across the room, and then go back down.
Then you go in to the spinning room, which is a little different than most spinning rooms. Instead of flashing lights, the room is spinning with half buried bodies, which I enjoyed since it was different than most spinning rooms.
Next is the hospital, which has all the great rooms in it, including several patient rooms where bad things are happening to the patients. They also had set up a room that looks like the morgue rooms you see in police television shows, complete with half open doors to see the bodies inside.
Overall, I enjoyed 13th Floor. The rooms have a lot of great details, and they have taken the time to plan out where the best places to have monsters pop out to scare you. I also enjoy some of the inventiveness, like the angled room and spinning room. Although they have kept certain parts the same, they have also changed other parts to keep the house fresh for returning customers.
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