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2019 Downs Haunted House Review

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Downs Haunted House
SE Of Bloomington In Downs @ I-74 Exit 142
107 East Franklin Street
Downs, IL 61736

Visited: 10/04/19


Reviewed By: Chris Merli
Visibility/Location: The location of the Haunted house was marked by a lighted sign and the house itself could be easily seen from the road into town. However, the parking and ticket sales were not located at the house but at a nearby park. The signs to the park were not lighted or reflective so travelers could miss them. From the parking lot it is a short walk to the ticket station. Since there is no sidewalk visitors may want to bring a flashlight.
Wait Entertainment: Wait Entertainment: The waiting area is outdoors. There is no cover in the event of rain. The wait was over 40 minutes despite the fact there was only about 30 people in line. There may have been a technical issue at one point which caused a long delay. While groups were moving through, the time between each departure was very long. It may have been they were waiting for a group to complete the entire haunt before allowing the next one to start. In the queue patrons were harassed by actors walking the line. The actors used a good mix of noise and creepy silence for scares. Several times those in line screamed when they suddenly became aware of an actor next to them. Some of the actors were a bit too quick to break character while interacting with the crowd. Patrons could hear music coming from the first portion of the haunt. The music was a selection of slightly darker but modern musical selections. While waiting, patrons could also observe the open air portion of the haunt. This unfortunately revealed several of the early scares.
Admission Price: $7.00
Parking: There was no cost for parking

7 Minutes *
* = Since people move through haunted attractions at different rates, your time will vary. Note: The time shown here represents the actual time spent moving forward through the attraction. Time spent waiting in queue lines, staging areas, intro scenes, rules rooms and when traffic jams cause patrons to come to a halt, has been subtracted. 

LPR: 4.465
LPR stands for Length/Price Ratio. It represents perceived value of an event, by comparing length vs price of admission. Higher numbers represent more value per dollar. Actual quality and/or entertainment value of an event are not factors in this calculation. Click Here to see how this event compares to others visited this year by the staff of
Scare Factor: Medium. The haunt focused primarily on creepy sets and jump scares. There was very little gore.
Crowd Control: Groups were separated by enough so that no two groups ever met. However, the time between groups was so long that it slowed entry into the haunt.


After purchasing tickets, patrons are loaded onto a hayride for a 5 minute trip to the haunt. The ride winds through a portion of the town and a real cemetery. A couple of homes along the way were decorated for Halloween and this may have been the reason for the extended route to the haunt. While passing through the cemetery I believe most people were assuming there would be an actor or some type of scare but nothing happened on our trip. Patrons should dress with the ride in mind since on a cool evening riding in the open wagon will be chilly. There was no overall theme to the haunt. It was broken into several small sections. Patrons entered the haunt through an open section staged as a graveyard. There were actors located at key points to provide jump scares or to simply silently follow the groups. The indoor portion of the haunt began with a brief rendition of the rules. The next section was a laboratory section that included a few nice animated props. Staging in several of the areas was very detailed particularly considering the price of admission. The next section required patrons to crawl. I did not notice a pass through choice to avoid this section but one may have been hidden. From the crawl groups moved into the swamp. This was well done with a laser effect and fog. In addition the floor felt very spongy which added to the swampy feeling. This also provided one of the best scares in the event because the laser effect readily obscured an actor in the area. The next section was a dark maze. It seemed to be a single path so there was no way to actually get lost. The darkness ended in a witches area which was the best staged area in the haunt. Particular care was given to including quite a bit of detail in this area. The final section was a clown area. This area showed minimum staging but did have a very clever location where a clown actor could actually stand on ledges above those who entered. This made the attack come from above. Overall the haunt was short but had a good mix of animatronics and actors. Several of the areas were well staged and none of the locations were simply black plastic on the walls.

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